<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-893532890454879197</id><updated>2011-06-08T16:20:06.894-07:00</updated><title type='text'>Anthony Massingham : Studio 5 (COMP3000)</title><subtitle type='html'>Anthony Massingham's Studio 5 Blog.  

Semester 1, 2007</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>31</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-2035312228086877840</id><published>2007-05-09T05:14:00.000-07:00</published><updated>2007-05-09T05:26:33.077-07:00</updated><title type='text'>Playback And Recording</title><content type='html'>So I've been doing some work on playback and recording today.  I had a look at c# and the .NET framework, however in order to get sound recording working you have to either use the weird microsoft windows sound library, or directX directsound.  Once setting those up, it's *mountains* of code to get the actual thing working. &lt;br /&gt;&lt;br /&gt;Too much.&lt;br /&gt;&lt;br /&gt;There had to be a simpler implmentation.&lt;br /&gt;&lt;br /&gt;And there is!&lt;br /&gt;&lt;br /&gt;I went back to &lt;a href="www.processing.org"&gt;Processing&lt;/a&gt; and looked at the ESS sound library.  Success! I quickly whipped up two programs.  One plays a .wav file from a selected directory.  The other, Records input from the microphone and saves it to the hdd as a .wav file.  &lt;br /&gt;Now the only problem with this, is that when recording, the microphone input is echo-ed through the speakers.  I'm sure there's a way to stop this, so I'll figure this out when I next work on the project ( probably tommorrow or friday ).&lt;br /&gt;&lt;br /&gt;Thankyou processing! you're awesome.&lt;br /&gt;&lt;br /&gt; - Anthony&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-2035312228086877840?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/2035312228086877840/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=2035312228086877840' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2035312228086877840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2035312228086877840'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/05/playback-and-recording.html' title='Playback And Recording'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-5495988029924773356</id><published>2007-05-07T17:02:00.000-07:00</published><updated>2007-05-07T17:30:55.541-07:00</updated><title type='text'>Lecture - Liveblogging</title><content type='html'>Today we're doing a recap on our &lt;span style="font-style:italic;"&gt;groups progress&lt;/span&gt;, and discussing the &lt;span style="font-style:italic;"&gt;catalog essay&lt;/span&gt; ? Which is the new assignment I think, but more on that later.&lt;br /&gt;&lt;br /&gt;Seems most groups seem to be getting along with their ideas nice and slowely.  Still at the interum phases of design, which is good - because I think we're still at the start of the design phase too.  Yay!&lt;br /&gt;&lt;br /&gt;I'll be posting a progress report thisafternoon, write up a list of tasks milestones, things like that.  Sort out who is doing what, and by when.  Also need to post to the newsgroups, but they seem to be down at the moment.&lt;br /&gt;&lt;br /&gt;Yay our presentation went well.  Was only 2 minutes long, but Megan and I seem to know what we're talking about - yay for us.  Pierre prolly doesn't have much of an idea as he wasn't here last week and I've been pretty slack communication wise.  But we'll have a small group meeting after the lecture.&lt;br /&gt;&lt;br /&gt;ok! on with the rest of the lecture&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Catalog Essay&lt;/span&gt; ( 500,600 words, prettyness is ecouraged ) - Due Friday 18th, 9am :: Group Assignment&lt;br /&gt;The catalog essay is a two page description of our project.  Written to form part of a while studio catalog for the end of semester exhibit.&lt;br /&gt;&lt;br /&gt;- Imagine the exhibit finished, get a picture of the work and give a description&lt;br /&gt;- Give a description of the audience experience&lt;br /&gt;- Talk about reasoning behind how you thing experience is achieved&lt;br /&gt;&lt;br /&gt;Suitable for educated or un-educated gallery audience.  Uninformed writing style, or informed "interactive art" experty person.&lt;br /&gt;&lt;br /&gt;All of this is listed in the criteria sheet.&lt;br /&gt;&lt;br /&gt;We'll be using google documents to write this if it's a group assignment.  I love google documents. ( Multiple Editors of the Same File )&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-5495988029924773356?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/5495988029924773356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=5495988029924773356' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/5495988029924773356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/5495988029924773356'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/05/lecture-liveblogging.html' title='Lecture - Liveblogging'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-1516467770662161721</id><published>2007-05-07T07:19:00.000-07:00</published><updated>2007-05-07T15:39:37.548-07:00</updated><title type='text'>Assignment 6 : Compare and Contrast Project</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Introduction&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This extended blog entry is intended as a examination and comparison between the project I'm currently undertaking for &lt;a href="http://www.itee.uq.edu.au/%7Ecomp3000/"&gt;studio 5&lt;/a&gt; ( &lt;a href="http://silentradios.blogspot.com/"&gt;“The Oracle”&lt;/a&gt; ), and another project.  In this entry I'll be discussing the relation between the chosen project, as well as discussing the conceptual similarities, the intended audience experiences, and the technology behind each project. The interactive exhibit I have chosen to discuss is unfortunately not one that I found when searching for related assignments at the start of semester as it would have been a source of great information and advice.  The project in question is &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio : Exploring Visitor Stories using a Radio Interface”&lt;/a&gt; by &lt;a href="http://richie.idc.ul.ie/eoin/"&gt;Eoin Brazil&lt;/a&gt; and &lt;a href="http://www.idc.ul.ie/mikael/"&gt;Mikael Fernstrom&lt;/a&gt;.  It was showcased as part of the &lt;a href="http://richie.idc.ul.ie/luigina/PaperDownload.htm"&gt;“Re-Tracing the Past”&lt;/a&gt; exhibition held at the &lt;a href="http://www.huntmuseum.com/"&gt;“Hunt Museum”&lt;/a&gt; in Limerick, Ireland in 2003.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Description&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio”&lt;/a&gt; is an isolated aspect of a whole interactive experience as part of an exhibition entitled : “Re-Tracing the Past”.  The radio itself is used as a medium for listening to the opinions of fellow gallery patrons.  The full exhibition is divided up into two rooms: “The Study Room”, and the “Room of Opinion”.  The “Study Room” is an inspired representation of a room in the home of  the man whom the exhibit centres around.  The room itself contains 4 interactive items; A Mirror, A Trunk, A Desk, and The Radio ( I'll only be examining the radio ).  Within the “Room of Opinion” there are 5 podiums.  Four of them contain representations of objects contained within the “study room”, while the final podium houses a telephone.  This telephone records gallery patron's opinions and thoughts on exhibits.  These recordings are then echoed around the “Room of Opinion” ( through speakers embedded in the plinths ), and then transmitted through to the radio where users can “tune” in to certain opinions on certain items within the collection.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conceptual Focus&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The concepts behind &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“interactive radio”&lt;/a&gt; are very similar to the underlying concept behind my project “the oracle”.  Both centre around the recording of museum patron's opinions / thoughts, and then playing them back in a random or symbolic way.  In a sense, both of the exhibits encourage active reflection and interaction from the participants.&lt;br /&gt;&lt;br /&gt;Another strong linking factor between the two projects is the use of metaphor in the design.  Using a telephone and a radio to save and play back the recorded thoughts and ideas from the participants and in the oracles case, the Tarot cards, and illusion of a fortune teller behind a curtain.&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio”&lt;/a&gt; uses two physical items for interaction, one for the recording, and one for the playback.  “The Oracle” only uses one physical point of interaction; The Tarot Cards.  The other form of interaction is based around the illusion that there is another person ( or persons ) in the room.  The concept behind the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio”&lt;/a&gt; is based around physical interaction and audience participation, while “the Oracle” focuses more on audience participation and the intangible things that people say and think.  It would seem logical for the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“interactive radio”&lt;/a&gt; to produce it's sound from a physical source, and for “the oracle” to produce it's audio from a personified (albeit illusionary) source in keeping with the relevant metaphors.&lt;br /&gt;&lt;br /&gt;One of the main differences between the two projects is in the playback of the recording itself.  While in “The oracle” users select a category, and get a random response from within said category, in the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“interactive radio”&lt;/a&gt; exhibit, users are able to select a category ( or radio “band” ), and then a “station” on that band.  Each recorded sound byte is allocated it's own “station” and users can scan through these as if they were tuning a normal radio.  This difference I believe is strictly tied to the metaphor.  On a radio, one can select exactly what they want with precision, however when asking for your fortune, you never quite know exactly what sort of answer you might receive.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Audience Experience&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio”&lt;/a&gt; project was designed to encourage active participation and reflection on the surrounding exhibits.  The benefit of allowing users to comment and then listen back to their own ( and other users ) comments, is that users can get different feedback each time they visit the exhibition.  This encourages the audience to make repeat visits, each time they receive a different experience.  “The Oracle” aims to have a similar audience experience.  As the database of conversation grows, “the oracle” will be able to provide new and ever changing answers to the selected categories and questions put to it by the participants.&lt;br /&gt;&lt;br /&gt;The exhibits themselves are nothing without the audience to interact with them.  The more users take part, the greater the project experience will be for those who choose to interact with it.  The main differences between “The Oracle” and the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“interactive Radio”&lt;/a&gt; experience would be the locative distance.  The &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio”&lt;/a&gt; has it's recording and playback facilities in different rooms, whereas “the Oracle” has the entire set up within the one booth.  Both situations have advantages and disadvantages.  By having the recording and playback facilities at different locations, the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“Interactive Radio”&lt;/a&gt; allows two people to be interacting with the same system at the same time.  “The Oracle” only allows one person into the booth at any particular time, this however suits the metaphor behind the project itself and helps to create the intimate atmosphere that one would expect in a fortune teller's booth.&lt;br /&gt;&lt;br /&gt;Although there are differences in the intended audience reaction and interaction between the two projects, the underlying experience is fundamentally the same.  To encourage active participation and reflection from the users in order to gain an understanding of people's thoughts and ideas, but to increase the exhibits knowledge base and create a new and changing experience for patrons.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Technology&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The technological requirements of both projects are extremely similar : Both require the ability to select and categorise input.  Both require the ability to record and store live audio.  Both require the ability to playback and listen to pre-recorded audio.  The implementation of these technologies differ slightly however.  Inspiration could be taken from the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“interactive radio”&lt;/a&gt; project as a more efficient method of recording, playback and storage.&lt;br /&gt;&lt;br /&gt;Although the technology for “the Oracle” has yet to be entirely finalized, it is already understood that we need to use some sort of programming language to record, save, and catalogue a collection of sound bytes.  While also being able to play back particular sounds based on the category selected by the participant.  The Tarot cards will use a form of &lt;a aiotarget="false" aiotitle="RFID for selection criteria" href="http://en.wikipedia.org/wiki/RFID"&gt;RFID&lt;/a&gt; for selection criteria, and would therefore need some sort of interface with the computer system; Most likely a &lt;a href="http://www.phidgets.com/"&gt;phidget&lt;/a&gt;.  Audio experiments have been made in &lt;a href="http://processing.org/"&gt;“Processing”&lt;/a&gt;, however the possibility of change to &lt;a href="http://msdn.microsoft.com/vcsharp/"&gt;C#&lt;/a&gt; or &lt;a href="http://java.sun.com/"&gt;Java&lt;/a&gt; is still possible at this stage of development.  Comparing this to the technology behind the &lt;a href="http://www.idc.ul.ie/data/publications/28.pdf"&gt;“interactive radio”&lt;/a&gt; there are some possible areas of influence.  In order to save a statement or opinion into the telephone, participants must insert a 'key card' into a slot to trigger the recording process.  Not only does this start the recording, it also tells the program which of the 4 objects the user is commenting on.  These key cards use a form of &lt;a href="http://en.wikipedia.org/wiki/RFID"&gt;RFID&lt;/a&gt; ( similar to our Tarot Card RFID system ) to categorise the recordings into certain locations. Once recorded, the sounds are stored in a series of directories which are analysed and read by a &lt;a href="http://msdn.microsoft.com/netframework/"&gt;Microsoft .NET&lt;/a&gt; based system, with the main coding written in C#.  The Microsoft .NET structure was chosen because it has the ability to analyse directories and their contents on the fly so as to keep up to date with the amount of &lt;a href="http://en.wikipedia.org/wiki/WAV"&gt;.wav&lt;/a&gt; recorded data stored on the computer.  “The Oracle” was going to use a &lt;a href="http://www.mysql.com/"&gt;database&lt;/a&gt; to store this information, however it would seem the .NET framework provides a much more efficient and detailed option for data storage and retrieval.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusion&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The “Interactive Radio” project is fundamentally very similar to the concepts and ideas that were collected  together to make “the oracle”.  They both have a strong concept metaphor, they both have elements of physical interaction, they both work with recording conversations and opinions and playing them back to users.  There are slight differences in the implementation and in the metaphors used, but the principles behind the two remain the same.  After analysing this project for this blog report, I've taken into consideration possible technological implementation techniques that may prove useful when developing the program backbone for “the oracle” itself.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-1516467770662161721?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/1516467770662161721/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=1516467770662161721' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/1516467770662161721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/1516467770662161721'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/05/assignment-6-compare-and-contrast.html' title='Assignment 6 : Compare and Contrast Project'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-1863076091695839958</id><published>2007-04-30T17:08:00.000-07:00</published><updated>2007-04-30T17:44:24.336-07:00</updated><title type='text'>Lecture - Liveblogging</title><content type='html'>I thought I'd try something different, yay liveblogging, or quasi-live anyway&lt;br /&gt;&lt;br /&gt;Megan and I are here, so is mitchell, no sign of pierre.  Great lecture turnout today! There's about 22 people! yay!&lt;br /&gt;So we're currently talking about plagarism and assignment 6.  People focusing on the same ideas, collusion, things like that.  Basically we've got to take it seriously and understand it, but we're not meant to panic.  &lt;br /&gt;&lt;br /&gt;And now on to assignment 6 itself.&lt;br /&gt; - Deadline for the final assignment is 9:00 Monday the 7th of May.&lt;br /&gt;&lt;br /&gt;Public Holiday on monday! So now we're moving to 9:00 TUESDAY morning.  Huzzah.  Not that we'll really require the extra day, but it would be nice.&lt;br /&gt;&lt;br /&gt;oh, Format, that's a good idea :&lt;br /&gt; - Responding in First Person is fine&lt;br /&gt; - Context is a blog post&lt;br /&gt; - Not expecting full blown academic prose ( ie, report )&lt;br /&gt; - It's about "you doing a comparison with your project"&lt;br /&gt;&lt;br /&gt;So we're able to write from our perspective, which makes is neat!&lt;br /&gt;&lt;br /&gt;What should we look for :&lt;br /&gt; - Audience Experience&lt;br /&gt; - Conceptual and artistic satement&lt;br /&gt; - Constraints&lt;br /&gt; - Technology ( smaller part )&lt;br /&gt;How does this influence our project ? Reflect about what we want to achieve and where we want to head.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;"Using (y)our time wisely"&lt;/span&gt;&lt;br /&gt;- Concerned about low lecture attendance ( :O )&lt;br /&gt;- Timetabled for teamwork&lt;br /&gt;- Lecturers available for feedback/Questions&lt;br /&gt;- Tutors are paid to help us! excellent.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Proof of Concept&lt;/span&gt;&lt;br /&gt;- What is required from us at the end of the semester.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Prototype has to convey the concept.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Exhibit Requirements&lt;/span&gt;&lt;br /&gt;- Please Post to Newsgroups ( One Post Per Group )&lt;br /&gt; - Physical Space Required&lt;br /&gt; - Preferences for Specific location&lt;br /&gt; - Any Technology Requirements&lt;br /&gt;    - Projector&lt;br /&gt;    - Phidgets, sunSPOTs, etc&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;List Possible Scenarios.  Best case, Worst case etc.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Portfolio&lt;/span&gt;&lt;br /&gt; - Based around description of design for ubicomp&lt;br /&gt; - html&lt;br /&gt; - use portfolio drive in home directory.&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Criteria is still not finished, but start thinking about what is going to be put into the report.&lt;/span&gt;&lt;br /&gt; - Extended blog is halfway point to the final portfolio.&lt;br /&gt; - Report is combined with portfolio.  Allows for linking, images, all sorts of fun things like that.&lt;br /&gt;&lt;br /&gt;And that was the last slide, so I think that's it.  There's a few more questions.  one about the portfolio system not working, but Im pretty sure it is working - Not using the VPN perhaps ? &lt;br /&gt;&lt;br /&gt;And that's it.&lt;br /&gt;Yay liveblogging.&lt;br /&gt;&lt;br /&gt; - Anthony&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-1863076091695839958?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/1863076091695839958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=1863076091695839958' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/1863076091695839958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/1863076091695839958'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/04/lecture-liveblogging.html' title='Lecture - Liveblogging'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-388288459771212048</id><published>2007-04-30T15:12:00.000-07:00</published><updated>2007-04-30T15:30:53.815-07:00</updated><title type='text'>Compare and Contrast</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Interactive Radio : Exploring Visitor Stories using Radio Interface&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Eoin Brazil, Mikael Fernström&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Although this wasn't listed in our original ideas, our project has evolved so much that almost none of the original listed ideas would be suitable for comparison. &lt;br /&gt;&lt;br /&gt;This project allowed visotrs to explore and investigate artifacts housed within a museum, the "radio" itself stores previously recorded visitor stories, and allows for listening through the metaphor of a "1940's style radio".  The repository of opinions grows over time.&lt;br /&gt;&lt;br /&gt;This is a good candidate for conmpare and contrast as it deals with a large collection of recorded thoughts and opinions, allows for custom recordings, and uses a strong metaphor with which to recieve the information ( Radio, vs "oracle" ).&lt;br /&gt;&lt;br /&gt;http://www.idc.ul.ie/data/publications/28.pdf&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-388288459771212048?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/388288459771212048/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=388288459771212048' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/388288459771212048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/388288459771212048'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/04/compare-and-contrast.html' title='Compare and Contrast'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3139493665735511833</id><published>2007-04-16T14:49:00.000-07:00</published><updated>2007-04-16T14:50:28.014-07:00</updated><title type='text'>WHERE WERE YOU?!</title><content type='html'>We were asked to blog where we were the monday of the gallery excursion.  I find it a bit strange that we *all* have to do this, when only 20 students said they were able to attend.  It should be those 20 students, not all of us.  Anyway.  I wasn't one of those 20.  I was working.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3139493665735511833?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3139493665735511833/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3139493665735511833' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3139493665735511833'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3139493665735511833'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/04/where-were-you.html' title='WHERE WERE YOU?!'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-218874614760471029</id><published>2007-04-16T14:42:00.000-07:00</published><updated>2007-04-16T14:48:28.255-07:00</updated><title type='text'>Personal Notes</title><content type='html'>These are just some personal notes for me, more on these later.&lt;br /&gt;&lt;br /&gt;Usenet Oracle &lt;a href="http://cgi.cs.indiana.edu/~oracle/index.cgi"&gt;http://cgi.cs.indiana.edu/~oracle/index.cgi&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Tarot Cards &lt;a href="http://www.phidgets.com/index.php?module=pncommerce&amp;func=itemview&amp;KID=1176759768220.237.74.133&amp;IID=17"&gt;RFID - Phidgets&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-218874614760471029?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/218874614760471029/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=218874614760471029' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/218874614760471029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/218874614760471029'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/04/personal-notes.html' title='Personal Notes'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3764811016290102456</id><published>2007-03-12T15:26:00.000-07:00</published><updated>2007-03-12T15:33:10.826-07:00</updated><title type='text'>Speech Recognition and Phenomes</title><content type='html'>I sat down thismorning and did some basic research on speech recognition, speech analysis and the study of phenomes.  If we're going to be analysing the speech patterns / words of people, then we'll need to have a good understanding of all of these.  We've got studio5 today, so I will discuss this with my group today.  As it appears we may have a new group member, we have to discuss ideas with him too - so we can all be on the same level and understand what each member would like to do.  Research follows.&lt;br /&gt;&lt;br /&gt;&lt;p style="margin-bottom: 0cm;"&gt;&lt;span style="font-size:85%;"&gt;Speech Recognition : &lt;i&gt;The process of converting a speech signal ( Audio ) to a sequence of words.  &lt;/i&gt;&lt;/span&gt; &lt;/p&gt;  &lt;ul&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-size:85%;"&gt;Most  Systems today use the “Hidden Markov Model”&lt;/span&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;“&lt;span style="font-size:85%;"&gt;Statistical   model in which the system being modeled is assumed to be a “markov   process” with unknown parameters, and the challenge is to   determine the hidden paramaters from the observable parameters.”&lt;/span&gt;   &lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;the   “state” is not direcly visable, but variables influenced by the   state are visible.  A Sequence of tokens generated by a Hidden   Markov Model gives information about the sequence of states.&lt;/span&gt;  &lt;/li&gt;&lt;/ul&gt;  &lt;/li&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-size:85%;"&gt;Also  can use “Artificial Neural Network”&lt;/span&gt;&lt;/p&gt;  &lt;/li&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-size:85%;"&gt;Modern  day systems us “Noisy Channel Formulation”&lt;/span&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;The   task of the recognition system is to search for the most likely   word sequence given the acoustic signal.  Ie, System is &lt;i&gt;searching   for the most likely word sequence among all possible word sequences&lt;/i&gt;&lt;/span&gt;  &lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt;  &lt;p style="margin-bottom: 0cm; font-style: normal;" align="center"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;( W~ = Most likely word sequence, all possible word sequences = w*, the acoustic signal = A ).&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="center"&gt;&lt;img src="file:///C:/Users/aA/AppData/Local/Temp/moz-screenshot.jpg" alt="" /&gt;&lt;img src="file:///C:/Users/aA/AppData/Local/Temp/moz-screenshot-1.jpg" alt="" /&gt; &lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;" align="center"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;W~ = arg max&lt;/span&gt;&lt;sub&gt;&lt;span style="font-style: normal;"&gt;WeW*&lt;/span&gt;&lt;/sub&gt;&lt;span style="font-style: normal;"&gt; PR(W|A)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="center"&gt; &lt;/p&gt; &lt;ul&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;b&gt;Audio  Visual Speech Recognition&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Technique   that uses “image processing” technology to Lip read, to aid in   speech recognition.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Each   system ( lip reading / speech recognition ) work separately, then   the results are mixed at a later stage&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;/li&gt;&lt;/ul&gt;  &lt;/li&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Speech  Synthesis&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Artificial   production of human speech.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Text    to Speech&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Symbolic    Linguistic Representations ie&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Phonetic     Transcriptions&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;    &lt;/li&gt;&lt;/ul&gt;   &lt;/li&gt;&lt;/ul&gt;  &lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt;  &lt;ul&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Voice  Analysis&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;The   study of speech sounds for purposes other than linguistic content.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Ie,    analysis of vocal quality of medical patients&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;speech    therapy&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;/li&gt;&lt;/ul&gt;  &lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt;  &lt;ul&gt;&lt;li&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;b&gt;Phonetics&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;   &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Sound is a series of   pressure changes in the medium between the sound source, and the   listener&lt;/span&gt;&lt;/span&gt;   &lt;/li&gt;&lt;li&gt;   &lt;span style="font-size:85%;"&gt;&lt;i&gt;Oscillogram / waveform &lt;/i&gt;&lt;span style="font-style: normal;"&gt;=   most common representation, pressure increases / decreses the   signale.&lt;/span&gt;&lt;/span&gt;   &lt;/li&gt;&lt;li&gt;   &lt;span style="font-size:85%;"&gt;&lt;i&gt;Pitch Analysis&lt;/i&gt;&lt;span style="font-style: normal;"&gt;   = Another representation of a speech signal&lt;/span&gt;&lt;/span&gt;   &lt;ul&gt;&lt;li&gt;    &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Speech is a physical    process consisting of two parts&lt;/span&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;     &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Product of a sound     source ( vocal chords )&lt;/span&gt;&lt;/span&gt;     &lt;/li&gt;&lt;li&gt;     &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;filtering ( tongue,     lips, teeth )&lt;/span&gt;&lt;/span&gt;    &lt;/li&gt;&lt;/ul&gt;    &lt;/li&gt;&lt;li&gt;    &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Pitch Analysis tries    to capture the “Fundamental Frequency of the sound source” by    “analysing the final speech utterance”.&lt;/span&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;     &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Fundamental     Frequency – Dominating Frequency of the sound procuded by the     vocal chords.&lt;/span&gt;&lt;/span&gt;     &lt;/li&gt;&lt;li&gt;     &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Difficult to     perform.&lt;/span&gt;&lt;/span&gt;    &lt;/li&gt;&lt;/ul&gt;   &lt;/li&gt;&lt;/ul&gt;   &lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;i&gt;Spectrum&lt;/i&gt;&lt;/span&gt;   &lt;ul&gt;&lt;li&gt;    &lt;span style="font-size:85%;"&gt;Specrtum gives a picture of the distribution of    frequency and amplitude at a moment in time.&lt;/span&gt;    &lt;/li&gt;&lt;li&gt;    &lt;span style="font-size:85%;"&gt;3d graph required to plot time – ie , spectrogram&lt;/span&gt;   &lt;/li&gt;&lt;/ul&gt;   &lt;/li&gt;&lt;li&gt;&lt;span style="font-size:85%;"&gt;&lt;i&gt;Spectrogram&lt;/i&gt;&lt;/span&gt;   &lt;ul&gt;&lt;li&gt;    &lt;span style="font-size:85%;"&gt;Time = horizontal axis, frequency = vertical axis.     Amplitude ( 3&lt;sup&gt;rd&lt;/sup&gt; axis ) represented by shades of    darkness.&lt;/span&gt;   &lt;/li&gt;&lt;li&gt;    &lt;span style="font-size:85%;"&gt;Voiced sounds appear more organised.&lt;/span&gt;   &lt;/li&gt;&lt;/ul&gt;  &lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt; &lt;/p&gt;&lt;br /&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-style: normal;"&gt;Some Links&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt; “&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;Speech Analysis Tutorial”&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt; &lt;a href="http://www.ling.lu.se/research/speechtutorial/tutorial.html"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;http://www.ling.lu.se/research/speechtutorial/tutorial.html&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt; “&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;The CMU Sphinx Group, Open Source Speech Recognition Engines” - &lt;a href="http://cmusphinx.sourceforge.net/html/cmusphinx.php"&gt;http://cmusphinx.sourceforge.net/html/cmusphinx.php&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;“&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Praat : Phonetics by Computer”&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;a href="http://www.fon.hum.uva.nl/praat/"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;http://www.fon.hum.uva.nl/praat/&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;“&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;Speech Analyzer”&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;a href="http://www.sil.org/computing/speechtools/speechanalyzer.htm"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;http://www.sil.org/computing/speechtools/speechanalyzer.htm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;“&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;lingWAVES : Signal Analysis”&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;a href="http://www.lingcom.de/english/products/lingWAVES/lingWAVES_overview.htm"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;http://www.lingcom.de/english/products/lingWAVES/lingWAVES_overview.htm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;" align="left"&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3764811016290102456?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3764811016290102456/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3764811016290102456' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3764811016290102456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3764811016290102456'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/speech-recognition-and-phenomes.html' title='Speech Recognition and Phenomes'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-521210162200696435</id><published>2007-03-10T04:12:00.000-08:00</published><updated>2007-03-10T04:17:30.821-08:00</updated><title type='text'>Group Selection</title><content type='html'>Well, the groups have been chosen. &lt;br /&gt;I'll say once again that I absolutely abhor group work - but I can understand *why* we need to be able to work as part of a team , especially as we're going to be working with groups / teams out in the field.  It is just in my experience that there's never enough people, or experienced people, or enthusiasm in a group in order to make it actually relevent to be in one.  Oh well.&lt;br /&gt;&lt;br /&gt;I'm working with Megan and Pierre.  I've worked with both Pierre and Megan before, so I know what to expect from both of them.&lt;br /&gt;&lt;br /&gt;The lecturers split us into groups based on the general themes they picked up in our ideas ... apparently.  It's just unfortunate that they picked my least favourite of my 5 ideas to work from ( Chatter Critic ).  To be honest! I actually would have thought that it would be vitoed because of ethcial issues ( Monitoring peoples conversations ? Hello Big Brother! ) - However, it's what Ive been given, and I've been given worse assignments in the past.  I will just have to make it as challenging as possible.&lt;br /&gt;&lt;br /&gt;I'll be posting all my research into the assignment here, as well as in our group blog which is located here : http://silentradios.blogspot.com/&lt;br /&gt;&lt;br /&gt;And I think that's a long enough disgruntled post for tonight.&lt;br /&gt;&lt;br /&gt; - Anthony&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-521210162200696435?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/521210162200696435/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=521210162200696435' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/521210162200696435'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/521210162200696435'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/group-selection.html' title='Group Selection'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-279194691678421941</id><published>2007-03-04T19:55:00.000-08:00</published><updated>2007-03-04T19:56:57.396-08:00</updated><title type='text'>5 Design Ideas</title><content type='html'>Another bit of assessment we had to hand in today was a selection of 5 ideas.  We had to submit as a pdf file, but here are my 5 :&lt;br /&gt;&lt;br /&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Personalised Insult Machine&lt;/b&gt; &lt;i&gt;( Anthony Massingham ) -&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt; A digital ( or physical ) reprentation of a machine or monster ( ambiguous to its sex / species / lineage ) analyses users who walk past it and delivers a personal comments towards each participant.  Hidden video camera ( or web cam ) records live footage of users passing by the installation and passes the data on to the computer.  The computer then analyses various bits of  data aquired in the image, such as hair colour, clothing colour, height and sex – and builds a unique vocal comment based around that information.  The machine then generates this statement and speaks it ( through a hidden speaker ) to the people walking past it.  Depending on its “mood” it may compliment, or insult the users.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Deja Vu &lt;/b&gt;&lt;span style=""&gt;(&lt;/span&gt;&lt;i&gt;&lt;span style=""&gt; Anthony Massingham ) -&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;span style=""&gt; &lt;/span&gt;&lt;/i&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;A digital portrait that steals its facial qualities from the people who examine it.  Cameras take still images of users faces and apply elements of that to the facial mesh that is displayed on the portrait.  Each face contributes a small element, whether it be facial shape, nose shape, hair colour or even lip size.  The displayed face is a combination of a large number of different faces to produce a completely unique person.  The face continues to evolve as more people add their own likeness to the mix.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Gallery Spy&lt;/b&gt;&lt;span style=""&gt; &lt;/span&gt;&lt;i&gt;&lt;span style=""&gt;( Anthony Massingham ) -&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt; Gallery Spy observes the movement of gallery patrons around the space and the duration they spend at each location.  A camera tracks the movement of each user around the space locking on to each person indivdually.  The movement data is graphically represented as an abstract version of the gallery floorspace, with each person represented by a various colour.  The thickness / boldness of the persons colour depends on the duration of time spent in any one location.  The visual data itself is displayed back on a screen which is surrounded by a picture frame.  The Gallery spy shows people branching off from work to another in a vine / tree like fashion.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Chatter Critic&lt;i&gt; &lt;/i&gt;&lt;/b&gt;&lt;i&gt;&lt;span style=""&gt;( Anthony Massingham ) -&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt; An ambient and background conversation monitoring tool.  Microphones are placed throughout the gallery at various artworks.  Each microphone monitors the conversations that people have about each painting / exhibit.  Each conversation is analysed for positive and negative comments.  These words / phrases are then sent to the computer, and are saved, edited, cut apart and re-arranged into new phrases and comments and played back through speakers as well as being displayed on screens.  Depending on the frequency of use of a particular word of phrase it will determine the amount of times it is repeated or displayed.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;/p&gt;&lt;p style="margin-bottom: 0cm; font-style: normal;"&gt;&lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Sound Canvas&lt;/b&gt;&lt;i&gt;&lt;span style=""&gt; ( Anthony Massingham ) - &lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt; Experimentation into the visual aspects of sound.   Microphones are placed at various points of the installation.  Each monitoring high, mid, and low frequency sounds ( both ambient and focussed ).  These sounds are then translated into visual data and displayed on a digital canvas.  Users are encouraged to make various noises and see how they appear on the canvas.  The stereo field determines the location of the visual data ( Sounds to the left appear on the left side of the canvas ) and volume determines the colour and strength of the digital paint.  The type of sounds ( and sound waves ) used also have an effect on the style of the painting.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm; font-style: normal;"&gt; &lt;span style="font-family:Calibri, sans-serif;"&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-279194691678421941?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/279194691678421941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=279194691678421941' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/279194691678421941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/279194691678421941'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/5-design-ideas.html' title='5 Design Ideas'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-6226027337727742374</id><published>2007-03-04T06:01:00.000-08:00</published><updated>2007-03-04T06:03:42.447-08:00</updated><title type='text'>Limitations - IAG</title><content type='html'>The most obvious limitation of the Ipswich Art Gallery is the amount of space available for students.  It's almost impossible to have anything of any great size in the small corridor we've been assigned.  Although there are two projectors mounted on the roof, There's only really one small projection environment, limiting the number of projects that can use projection as an option.  The floorspace is adequate enough to create various floor sensitive devices, but at the same time it will not be easy to fit all that is required into the space.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-6226027337727742374?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/6226027337727742374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=6226027337727742374' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/6226027337727742374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/6226027337727742374'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-iag.html' title='Limitations - IAG'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-7993006838509320369</id><published>2007-03-04T05:59:00.000-08:00</published><updated>2007-03-04T06:01:01.357-08:00</updated><title type='text'>Limitations - Multi-Touch Interface</title><content type='html'>There are many limitaitons behind this system.  Finding a surface with enough sensitivity to monitor multiple points of contact would be essential to ensuring that this project worked at all.  As this is still in the research phase - there's still many more limitations to discover, such as the number of touch registration points at any one time, or the differences in pressure sensitivity and the effects on the screen.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-7993006838509320369?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/7993006838509320369/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=7993006838509320369' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7993006838509320369'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7993006838509320369'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-multi-touch-interface.html' title='Limitations - Multi-Touch Interface'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-7687981130153738478</id><published>2007-03-04T05:57:00.000-08:00</published><updated>2007-03-04T05:58:59.195-08:00</updated><title type='text'>Limitations - Khronos Projector</title><content type='html'>This project is incredibly well documented.  There are backup plans for almost every scenario.  It is almost impossible to find a single flaw in its construction.  If you dont have the available materials, it offers possible solutions.  One limitation that is mentioned throughout this list, is the use of the tactile fabric.  Without it, the feeling of "touch" is lost ( ie, if using a touchscreen or graphics tablet or tablet PC ).  You dont get the same feel for the artwork and you dont get the same levels of sensitivity.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-7687981130153738478?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/7687981130153738478/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=7687981130153738478' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7687981130153738478'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7687981130153738478'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-khronos-projector.html' title='Limitations - Khronos Projector'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3815712257792192186</id><published>2007-03-04T05:53:00.000-08:00</published><updated>2007-03-04T05:57:14.602-08:00</updated><title type='text'>Limitations - Electric Moons</title><content type='html'>Space is another big issue in this installation.  And it seems like it will be for most of the projects, especially since the space in which these projects will be presented is TINY.  This would take up the entire space, and would lose its entire effect.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3815712257792192186?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3815712257792192186/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3815712257792192186' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3815712257792192186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3815712257792192186'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-electric-moons.html' title='Limitations - Electric Moons'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-4185542900934276046</id><published>2007-03-04T05:49:00.000-08:00</published><updated>2007-03-04T05:53:15.303-08:00</updated><title type='text'>Limitations - SoniColumn</title><content type='html'>The biggest limitation ( for me personally ) to construct something like this is I have absolutely no experience in engineering.  None whatsoever.  And it is obvious from the excellent construction work that that is what's required to build something of this magnitude.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-4185542900934276046?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/4185542900934276046/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=4185542900934276046' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/4185542900934276046'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/4185542900934276046'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-sonicolumn.html' title='Limitations - SoniColumn'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3846433414861863230</id><published>2007-03-04T05:47:00.001-08:00</published><updated>2007-03-04T05:48:37.425-08:00</updated><title type='text'>Limitations - External Measures</title><content type='html'>The obvious limitation of this system is people.  Without an audience, there is no artwork.  However with no audience, there's nothing to see.  So that limitation is silly.  Another thing I noticed from the videos, is the speed. While it's talking about kinetic drawing and fluid motion - the motion seen on the screen is actually anything BUT smooth.&lt;br /&gt;&lt;br /&gt;Computer and processing speed is an obvious limitation.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3846433414861863230?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3846433414861863230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3846433414861863230' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3846433414861863230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3846433414861863230'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-external-measures.html' title='Limitations - External Measures'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-2690378768787691905</id><published>2007-03-04T05:43:00.000-08:00</published><updated>2007-03-04T05:44:35.949-08:00</updated><title type='text'>Limitations - Interactive Waterfall</title><content type='html'>Technology and the price of technology is the limitation in this project.  In fact, in the original version the designer wanted to use an array of plasma tvs / screens.  However this proved too expensive, and had to opt for the lower resolution LCD "Pixels".  However out of this limitation he came up with an interesting abstract effect that seemed to justify his original design intent.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-2690378768787691905?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/2690378768787691905/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=2690378768787691905' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2690378768787691905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2690378768787691905'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-interactive-waterfall.html' title='Limitations - Interactive Waterfall'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-6173839100346443508</id><published>2007-03-04T05:41:00.000-08:00</published><updated>2007-03-04T05:42:52.875-08:00</updated><title type='text'>Limitations - Audiopad</title><content type='html'>The limitations of Audiopad mainly consist of the storage device and collection of samples in the program.  The installation also requires the use of the control 'stone' type objects.  Limiting the number of people that can interact with the system at any one time.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-6173839100346443508?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/6173839100346443508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=6173839100346443508' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/6173839100346443508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/6173839100346443508'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-audiopad.html' title='Limitations - Audiopad'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-4734389384023446890</id><published>2007-03-04T05:39:00.000-08:00</published><updated>2007-03-04T05:41:21.866-08:00</updated><title type='text'>Limitations - L.A.S.E.R. Tag</title><content type='html'>I could say space again, as it is entirely obvious that space would be a huge issue for such a project.  Considering it requires an entire building to use as a projection space.  The concept could easially be scaled down.  Although it wouldn't be as impressive, and most of the purpose would be defeated, it would still work.  So another limitation of this project are the obvious legal ramifications ( in fact I think the original team were arrested, charged, or at least questioned over this original projection bombing run ).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-4734389384023446890?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/4734389384023446890/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=4734389384023446890' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/4734389384023446890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/4734389384023446890'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-laser-tag.html' title='Limitations - L.A.S.E.R. Tag'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-8108847088577304423</id><published>2007-03-04T05:38:00.000-08:00</published><updated>2007-03-04T05:39:46.123-08:00</updated><title type='text'>Limitations - Shadow Monsters</title><content type='html'>The limitations of shadow monsters are mainly space issues.  There has to be a decent enough space to provide not only the projection space and projection unit, but the area for the shadows too.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-8108847088577304423?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/8108847088577304423/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=8108847088577304423' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/8108847088577304423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/8108847088577304423'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/limitations-shadow-monsters.html' title='Limitations - Shadow Monsters'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3890241233045787019</id><published>2007-03-04T05:06:00.000-08:00</published><updated>2008-11-13T04:29:04.925-08:00</updated><title type='text'>[ Related Project ] : Squeezebox</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1SRUD52ygfA/RerFMXSJTMI/AAAAAAAAABY/kxqt9ABy9dA/s1600-h/Squeezebox.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_1SRUD52ygfA/RerFMXSJTMI/AAAAAAAAABY/kxqt9ABy9dA/s320/Squeezebox.jpg" alt="" id="BLOGGER_PHOTO_ID_5038055949366545602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Project : Squeezebox&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by &lt;a href="http://www.reverberant.com/PP/mott.htm" class="textlink"&gt;Iain Mott&lt;/a&gt;, &lt;a href="http://www.reverberant.com/PP/raszewski.htm" class="textlink"&gt;Marc Raszewski&lt;/a&gt; and artist                  &lt;a href="http://www.reverberant.com/PP/barrass.htm" class="textlink"&gt;Tim Barrass&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Squeezebox                  incorporates spatial sound, computer graphics and kinetic sculpture.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Participants manipulate the sculpture to produce real-time changes                  to the spatial location and timbre of the sound, as well as to                  manipulate digitised images. The sound and images are presented                  as an integrated plastic object, a form which is squeezed and                  moulded by participants. The artwork consists of a frame supporting                  four sculpted pistons on pneumatic shafts. An interactive image                  is displayed on a monitor beneath a one-way mirror at the centre                  of the sculpture. Four loudspeakers are situated at the outer                  four corners."&lt;br /&gt;&lt;br /&gt;This is a form of interactive sculpture with a computer backing.  By moving bits of the sculpture, users can manipulate not only sound, but digitised images.&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.reverberant.com/SB/index.htm"&gt;Squeezebox&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3890241233045787019?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3890241233045787019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3890241233045787019' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3890241233045787019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3890241233045787019'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-squeezebox.html' title='[ Related Project ] : Squeezebox'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1SRUD52ygfA/RerFMXSJTMI/AAAAAAAAABY/kxqt9ABy9dA/s72-c/Squeezebox.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-2598924040904943396</id><published>2007-03-04T04:38:00.000-08:00</published><updated>2008-11-13T04:29:05.104-08:00</updated><title type='text'>[ Related Project ] : Multi-Touch Interaction</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_1SRUD52ygfA/RerDxnSJTLI/AAAAAAAAABQ/TlMUZrG46sc/s1600-h/MultiTouchInterface.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://4.bp.blogspot.com/_1SRUD52ygfA/RerDxnSJTLI/AAAAAAAAABQ/TlMUZrG46sc/s320/MultiTouchInterface.jpg" alt="" id="BLOGGER_PHOTO_ID_5038054390293417138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project &lt;/span&gt;: Multi-Touch Interaction&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by Jeff Han&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-style: italic;"&gt;Bi-manual, multi-point, and multi-user interactions on a graphical display surface.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;More research than a project, but It has been presented in a few locations, and is looking at the breakdown of modern day "interfaces" and touch screens.  Removing the technical computerish aspects of interaction, and replacing it with intelligent gesture based interfaces.  Using multiple points of contact ( See Minority Report ;) ) to interact with the data on the screen.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.cs.nyu.edu/%7Ejhan/ftirtouch/"&gt;Multi-Touch Interaction Research&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-2598924040904943396?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/2598924040904943396/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=2598924040904943396' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2598924040904943396'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2598924040904943396'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-multi-touch-interaction.html' title='[ Related Project ] : Multi-Touch Interaction'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1SRUD52ygfA/RerDxnSJTLI/AAAAAAAAABQ/TlMUZrG46sc/s72-c/MultiTouchInterface.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-7859583966158669904</id><published>2007-03-04T04:32:00.000-08:00</published><updated>2008-11-13T04:29:05.249-08:00</updated><title type='text'>[ Related Project ] : Khronos Projector</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1SRUD52ygfA/Req9RXSJTKI/AAAAAAAAABI/2Q32c5krL7w/s1600-h/KhronosProjector.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_1SRUD52ygfA/Req9RXSJTKI/AAAAAAAAABI/2Q32c5krL7w/s320/KhronosProjector.jpg" alt="" id="BLOGGER_PHOTO_ID_5038047239172869282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project &lt;/span&gt;: Khronos Projector&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by Alvaro Cassinelli&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;a video time-warping machine with a tangible deformable screen&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The Khronos projector aims to give users a new way to look at video by offering a tangable screen.  Users are able to physically interact with the screen and not only modify the linear time of the film, but is able to send particular parts of the image forwards, or backwards through time.  "Waves" of time can be seen if the user shakes the screen.   The installation uses a video projector, a large tissue-based deformable projection screen, and a sensing mechanism capable of acquiring in real time the deformationof this tissue&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.k2.t.u-tokyo.ac.jp/members/alvaro/Khronos/"&gt;Khronos Projector&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-7859583966158669904?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/7859583966158669904/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=7859583966158669904' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7859583966158669904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7859583966158669904'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-khronos-projector.html' title='[ Related Project ] : Khronos Projector'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1SRUD52ygfA/Req9RXSJTKI/AAAAAAAAABI/2Q32c5krL7w/s72-c/KhronosProjector.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3096236163213948608</id><published>2007-03-04T04:29:00.000-08:00</published><updated>2008-11-13T04:29:05.820-08:00</updated><title type='text'>[ Related Project ] : Electric Moons</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SRUD52ygfA/Req8OHSJTJI/AAAAAAAAABA/_1dGO-3DpGc/s1600-h/ElectricMoons.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://2.bp.blogspot.com/_1SRUD52ygfA/Req8OHSJTJI/AAAAAAAAABA/_1dGO-3DpGc/s320/ElectricMoons.jpg" alt="" id="BLOGGER_PHOTO_ID_5038046083826666642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project &lt;/span&gt;: Electric Moons&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by      Christopher Bauder&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt; A hundred white balloons in a totally dark room are floating in space like the atoms of a molecule. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"The interactive ballon ballet is built out of synchronized movement and lighting. A screen based interface telecommands the balloon ballet in sync to a chosen musical piece. The user can control the movement and lighting of each balloon independently. Morphing 3D shapes and patterns are blended with an overlay of supporting or counteracting light animations."&lt;br /&gt;&lt;br /&gt;A very interesting exhibit. Large floating spheres fill the space and move up and down in time with lighting and in time with each other.&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.electricmoons.com/"&gt;Electric Moons&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3096236163213948608?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3096236163213948608/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3096236163213948608' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3096236163213948608'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3096236163213948608'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-electric-moons.html' title='[ Related Project ] : Electric Moons'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SRUD52ygfA/Req8OHSJTJI/AAAAAAAAABA/_1dGO-3DpGc/s72-c/ElectricMoons.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-5151215403157873045</id><published>2007-03-04T04:22:00.000-08:00</published><updated>2008-11-13T04:29:06.005-08:00</updated><title type='text'>[ Related Project ] : SoniColumn</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1SRUD52ygfA/Req7WXSJTII/AAAAAAAAAA4/gi8oHx6E80E/s1600-h/SoniColumn.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_1SRUD52ygfA/Req7WXSJTII/AAAAAAAAAA4/gi8oHx6E80E/s320/SoniColumn.jpg" alt="" id="BLOGGER_PHOTO_ID_5038045126048959618" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project &lt;/span&gt;: SoniColumn&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by Jin-Yo Mok&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;"The lucid sounds coming from a simple play  mechanism stirred me up with my old memory echoed with them"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;SoniCoumn is an interactive sound installation that  can be played by a person’s touch. In a sense, its a glorified version of an old fashioned music box - but it's fully customisable.  The user selects what notes they want to play by turning on LEDs.  Then they turn a crank, which turns the cylinder and plays the sequence of notes selected by the user when they pressed the LEDs.&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://geneo.net/sonicolumn/#"&gt;SoniColumn&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-5151215403157873045?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/5151215403157873045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=5151215403157873045' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/5151215403157873045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/5151215403157873045'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-sonicolumn.html' title='[ Related Project ] : SoniColumn'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1SRUD52ygfA/Req7WXSJTII/AAAAAAAAAA4/gi8oHx6E80E/s72-c/SoniColumn.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-2858186347448132304</id><published>2007-03-04T04:17:00.000-08:00</published><updated>2008-11-13T04:29:06.196-08:00</updated><title type='text'>[ Related Project ] : External Measures</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SRUD52ygfA/Req6CHSJTHI/AAAAAAAAAAw/mcHRoMetGUE/s1600-h/Externalmeasures.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://2.bp.blogspot.com/_1SRUD52ygfA/Req6CHSJTHI/AAAAAAAAAAw/mcHRoMetGUE/s320/Externalmeasures.jpg" alt="" id="BLOGGER_PHOTO_ID_5038043678644980850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project &lt;/span&gt;: External Measures&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by Camille Utterback&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;External Measures is a series of interactive installations that explore the possibilities of projected "kinetic sculptures" or "living paintings". &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This series of interactive artworks focuses on the evolution of a painting that is being manipulated and drawn using the movement of participants.  The program analyses the position of people as they move around a space and draws the painting based on movement.  The painting is composed of algorithmic generated textures and patterns that are then displayed depending on the movement of the people around the space.&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.camilleutterback.com/externalmeasures.html"&gt;External Measures 1&lt;/a&gt;, &lt;a href="http://www.camilleutterback.com/externalmeasures2003.html"&gt;External Measures 3&lt;/a&gt;, &lt;a href="http://www.camilleutterback.com/untitled5.html"&gt;External Measures 5&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-2858186347448132304?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/2858186347448132304/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=2858186347448132304' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2858186347448132304'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2858186347448132304'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-external-measures.html' title='[ Related Project ] : External Measures'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SRUD52ygfA/Req6CHSJTHI/AAAAAAAAAAw/mcHRoMetGUE/s72-c/Externalmeasures.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-7385793437682294412</id><published>2007-03-04T04:09:00.000-08:00</published><updated>2008-11-13T04:29:06.415-08:00</updated><title type='text'>[ Related Project ] : Interactive Waterfall</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_1SRUD52ygfA/Req3u3SJTGI/AAAAAAAAAAo/6SbNEJ3bmvY/s1600-h/InteractiveWaterfall.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://1.bp.blogspot.com/_1SRUD52ygfA/Req3u3SJTGI/AAAAAAAAAAo/6SbNEJ3bmvY/s320/InteractiveWaterfall.jpg" alt="" id="BLOGGER_PHOTO_ID_5038041148909243490" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project &lt;/span&gt;: Interactive Waterfall&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by &lt;a href="http://www.setpixel.com/author/?ID=setpixel"&gt;Charles Forman&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;"I think that space should be functional and it should serve an effective purpose."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The Interactive Waterfall is an array of "pixels" that move and ripple in response to proximity and movement.  Creating an ambient aesthetic mood.  Using an overhead infra red camera to analyse the movement of passers-by.  It serves as both an interactive display, and a peice of art.&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.setpixel.com/content/?ID=waterfall"&gt;Interactive Waterfall&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-7385793437682294412?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/7385793437682294412/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=7385793437682294412' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7385793437682294412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/7385793437682294412'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-interactive-waterfall.html' title='[ Related Project ] : Interactive Waterfall'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SRUD52ygfA/Req3u3SJTGI/AAAAAAAAAAo/6SbNEJ3bmvY/s72-c/InteractiveWaterfall.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-1482434070580273433</id><published>2007-03-04T04:03:00.000-08:00</published><updated>2008-11-13T04:29:06.590-08:00</updated><title type='text'>[ Related Project ] : Audiopad</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SRUD52ygfA/Req2oHSJTFI/AAAAAAAAAAg/PS4G3x_Ny-U/s1600-h/AudioPad.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://2.bp.blogspot.com/_1SRUD52ygfA/Req2oHSJTFI/AAAAAAAAAAg/PS4G3x_Ny-U/s320/AudioPad.jpg" alt="" id="BLOGGER_PHOTO_ID_5038039933433498706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Project : Audiopad&lt;br /&gt;&lt;span style="font-size:85%;"&gt;by &lt;a href="http://www.localfields.com/"&gt;Localfields&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:78%;" &gt;Audiopad is a composition and performance instrument for electronic music which tracks the positions of objects on a tabletop surface and converts their motion into music&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Audiopad is a table-top music composition and mixing device.  Users move sensors around on the table to mix different sounds and effects, changing volume, pan, and levels. Audiopad not only allows for spontaneous reinterpretation of musical compositions, but also creates a visual and tactile dialogue between itself, the performer, and the audience.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Project Link : &lt;a href="http://www.jamespatten.com/audiopad/index.php"&gt;Audiopad&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-1482434070580273433?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/1482434070580273433/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=1482434070580273433' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/1482434070580273433'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/1482434070580273433'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-audiopad.html' title='[ Related Project ] : Audiopad'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SRUD52ygfA/Req2oHSJTFI/AAAAAAAAAAg/PS4G3x_Ny-U/s72-c/AudioPad.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-3514799519398654387</id><published>2007-03-04T03:52:00.000-08:00</published><updated>2008-11-13T04:29:08.249-08:00</updated><title type='text'>[ Related Project ] : L.A.S.E.R. Tag</title><content type='html'>&lt;span style="font-weight: bold;font-size:100%;" &gt;Project&lt;/span&gt;&lt;span style="font-size:100%;"&gt; : L.A.S.E.R. Tag&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SRUD52ygfA/Req0GHSJTEI/AAAAAAAAAAY/3snHmmuOgcg/s1600-h/LASERtag.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://2.bp.blogspot.com/_1SRUD52ygfA/Req0GHSJTEI/AAAAAAAAAAY/3snHmmuOgcg/s320/LASERtag.jpg" alt="" id="BLOGGER_PHOTO_ID_5038037150294690882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:85%;"&gt;by The &lt;a href="http://graffitiresearchlab.com/"&gt;Graffiti Research Lab&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;&lt;span style="font-size:78%;"&gt;Laser Pointed Projected Graffiti on Buildings&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Interesting project by the GRL. Using a powerful Projector, an even more Powerful Laser Pointer, and a computer - the designers have created building-size graffiti. Users "draw" using the laser pointer. The computer picks up the pointers location, and projects the now drawn material onto the side of the building.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://graffitiresearchlab.com/?page_id=76#video"&gt;Project Link : L.A.S.E.R. Tag&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-3514799519398654387?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/3514799519398654387/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=3514799519398654387' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3514799519398654387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/3514799519398654387'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-laser-tag.html' title='[ Related Project ] : L.A.S.E.R. Tag'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SRUD52ygfA/Req0GHSJTEI/AAAAAAAAAAY/3snHmmuOgcg/s72-c/LASERtag.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-5134707009372640554</id><published>2007-03-02T14:04:00.000-08:00</published><updated>2008-11-13T04:29:08.384-08:00</updated><title type='text'>[ Related Project ] : Shadow Monsters</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SRUD52ygfA/ReiianSJTDI/AAAAAAAAAAM/FyGot9oEJXI/s1600-h/ShadowMonsters.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://2.bp.blogspot.com/_1SRUD52ygfA/ReiianSJTDI/AAAAAAAAAAM/FyGot9oEJXI/s320/ShadowMonsters.jpg" alt="" id="BLOGGER_PHOTO_ID_5037454761319287858" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project :&lt;/span&gt; Shadow Monsters&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;by&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;Philip Worthington&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-style: italic;"&gt;Monsters appear from the shadows cast by the hands of participants.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This is a project I saw a while ago and I was quite interested in.  It's a play on hand shadows and the creatures and forms you can make by projecting your hands shadow onto a wall.  The program ( coded in &lt;a href="http://processing.org/"&gt;processing&lt;/a&gt; ) examines the movement and placement of the shadows, and not only adds teeth, hair, spikes, and other monster-ish appendages, but sounds.  A great little interactive exhibit, fun for all ages.&lt;br /&gt;&lt;br /&gt;&lt;a aiotarget="false" aiotitle="Project Link http://www.worthersoriginal.com/viki/#page=shadowmonsters" href="http://www.worthersoriginal.com/viki/#page=shadowmonsters"&gt;Project Link : Shadow Monsters&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-5134707009372640554?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/5134707009372640554/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=5134707009372640554' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/5134707009372640554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/5134707009372640554'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/related-project-shadow-monsters.html' title='[ Related Project ] : Shadow Monsters'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SRUD52ygfA/ReiianSJTDI/AAAAAAAAAAM/FyGot9oEJXI/s72-c/ShadowMonsters.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-893532890454879197.post-2855942219362613886</id><published>2007-03-02T13:42:00.000-08:00</published><updated>2007-03-02T13:50:12.189-08:00</updated><title type='text'>COMP3000 Introduction</title><content type='html'>Evening.&lt;br /&gt;This is the blog for my Studio 5 subject ( or COMP3000 as the uni would like you to know it ).  I'll be posting various things in here over the semester.  This is basically just an introductionary post.  This subject, the 5th iteration in the series of "studio" subjects that we've had at uni is focusing on &lt;span style="font-style: italic;"&gt;"Ubiquitous computing and the dissapearing computer in interactive art".  &lt;/span&gt;Interesting stuff! I welcome comments from both people at the university as well as people external to the uni. &lt;br /&gt;&lt;br /&gt;The first few posts here are in response to our first "assignment" I guess.  We've got to Identify 10 existing projects / nstallations which are relevent to the ubiquitious computing theme.  We've then also, got to identify 10 constraints for such projects. Wether that be work-specific, or a more general constraint due to the space we've been presented with ( which is actually the Ipwsich Art Gallery in QLD, Australia ).  Each of these will be in a separate post.  So enjoy lots of random posts!&lt;br /&gt;&lt;br /&gt;I'll endeavour to keep this blog updating over the semester.  If you're interested in seeing another studio subject blog, then I've also got my Studio 4 blog ( well, my Team's studio4 blog ) linked to this account, its at : &lt;a href="http://theweatherroom.blogspot.com/"&gt;http://theweatherroom.blogspot.com/&lt;/a&gt; .  The weather room is an interactive weather simulation using macromedia flash and motion capture.&lt;br /&gt;&lt;br /&gt;And that's it for now.  Hope this blog all makes sense.  It's really to be used as a means to document the process behind the project, as well as a guide for fellow students and my lecturers, but as I stated earlier - any visitors are appreciated.&lt;br /&gt;&lt;br /&gt; &lt;span style="font-style: italic;"&gt;- Anthony&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/893532890454879197-2855942219362613886?l=amassinghamstudio5.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://amassinghamstudio5.blogspot.com/feeds/2855942219362613886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=893532890454879197&amp;postID=2855942219362613886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2855942219362613886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/893532890454879197/posts/default/2855942219362613886'/><link rel='alternate' type='text/html' href='http://amassinghamstudio5.blogspot.com/2007/03/comp3000-introduction.html' title='COMP3000 Introduction'/><author><name>Anthony Massingham</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-mpCP9euyb_8/TfADlvKuXWI/AAAAAAAAB2I/DF7uP1K_zg4/s220/mantis%2Bicon2.jpg'/></author><thr:total>0</thr:total></entry></feed>
